MCC Madness Development Progress #1
Hello everyone! It's me, Pe3ep!
Today I'd like to update you on the progress we've made since we began our recoding. Keep in mind that this is the first post, so we don't really have much progress to show. What we are working towards right now is to create a good, scalable and reliable API from which we can more easily add and improve our games.
So let's begin!
In Noxcrew's recent event MCC Twitch Rivals, they added some changes to the event. We are possibly the first event to already have most of them, take a look!
New Spectator Menu
Misc. changes / New stuff
We decided to dedicate an area in the hub to our sponsors! They make the event possible, and without them we wouldn't exist. They aren't on the stand yet, but when they will be, you'll be able to interact with them to get a brand new item!
New Decision Dome models
We've finally updated the decision dome models to be as accurate as possible. Enjoy the brand new look!
That's all for this week. Again, there's lots of things that we've done behind the scenes, as well as some more stuff that we can't spoil just yet. Keep and eye out for another Development Progress next week, but for now...
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